I am designing a poker agent with different heuristics to decide whether to raise, fold or pass (in Texas holdem poker). I am planning to have 4 heuristics with the agent biased to one of them.
The poker game will consist of 10 agents playing against each other.
I have two heuristics now:
- bluff - Agent would keep betting until all others fold
- odds>pot odds - https://www.youtube.com/watch?v=1wux3avg1CM&feature=relmfu
I need to know what other heuristics a poker agent can use to make a decision.