A computational model composed of a grid of stateful cells and a set of rules describing when to change a cell's state.

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Classification of one-dimensional CA based on the number of inputs each cell receives during an update?

Consider Wolfram's rule 30 and Wolfram's rule 62. In the case of rule 30, only two bits of information must be passed to each new cell in the CA during an update, while for Wolfram's rule 62, three ...
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How to synchronize a 2d cellular automaton in $\Theta(\sqrt{n} \log n)$ steps

Let's assume we have given a two dimensional cellular automaton with an initial configuration where alls cells are in an quiescent state, expect for one square of cells. Let $n$ be the number of cells ...
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How to simulate a cellular automaton via a Turing machine

It is rather easy to see that every cellular automaton can be simulated by a Turing machine: We can simulate a cellular automaton with an appropriate C program and every C program can be simulated by ...
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Cellular Automata Using Small Boards

I'm working on making patterns for a digital lava lamp (essentially, making interesting patterns using a 4x10 grid), and I've been looking into cellular automata. I tried implementing some variations ...
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What is the distribution of Garden of Eden patterns in cellular automata with increasing pattern size?

In a given cellular automaton, such as Conway's Game of Life, is there anything known about how many Garden of Eden patterns there are by pattern size? Say, pattern size is n x n, what's the ...
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Does the state of a cell in cellular automata has to be from a finite set?

In most (all I have seen) work on cellular automata, the state of a cell is from a finite set. Such as a cell can take value from a binary set, or from among few colors. Can we define the state to be ...
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Time Complexity of Simulating CA with TM

This question is a follow up to the question: Proving Equivalence of 1-dimensional Cellular Automaton and Turing Machines. To simulate a CA with a TM, I used a construction which placed a marker on ...
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273 views

Proving Equivalence of 1-dimensional Cellular Automaton and Turing Machines

I'm considering an automaton $A$ over a alphabet $\Sigma$, with a set of states $Q$, such that $\Sigma \subset Q$, which includes special "accept" and "blank" states not in $\Sigma$. It also has an ...
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1/r attractive force by cellular automaton

Does there exist a cellular automaton (in 2D) which simulates a $1/r$ force between particles? More specifically, I would like to know whether it is possible, with strictly local update rules, to ...
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192 views

Cell walls in Conway's Game of Life?

Do there exist robust structures in Conway's Game of Life? For instance, has anyone constructed a spaceship with a shield that absorbs all small oscillators and gliders it collides with?
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How does an automaton actually “compute”?

In my studies in computability I have come across the notion of the "machine", an abstract representation of a device that essentially computes. I have read about Turing Machines and Wolfram's binary ...
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906 views

How is the rule 110 Turing complete?

I've read the wikipedia page for rule 110 in cellular automata, and I more or less know how they work (a set of rules decides where to draw the next 1 or 0). I've just read they're Turing complete, ...
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Are today's massive parallel processing units able to run cellular automata efficiently?

I wonder whether the massively parallel computation units provided in graphic cards nowadays (one that is programmable in OpenCL, for example) are good enough to simulate 1D cellular automata (or ...
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Influence of the dimension of cellular automata on complexity classes

Let's take as an example the 3d → 2d reduction: What's the cost of simulating a 3d cellular automaton by a 2d cellular automaton? Here is a bunch of more specific questions: What kind of algorithms ...