Interactive Proof System : An interactive proof system for a language $L$ is a two-party game between a verifier and a prover that interact on a common input in a way satisfying the following properties:
- The verifier strategy is a probabilistic polynomial-time procedure (where time is measured in terms of the length of the common input)
- Correctness requirements:
- Completeness: There exists a prover strategy $P$, such that for every $x ∈ L$, when interacting on the common input $x$, the prover $P$ convinces the verifier with probability at least $\frac{2}{3}$.
- Soundness: For a false assertion, no convincing proof strategy exists (in the case of NP, if $x \notin L$ then no witness $y$ exists).
My Question : In the completeness part why there is a probability comming into picture?