I have heard a term "procedural algorithm" before so I'm curious what would constitute a non-procedural algorithm? Are there any examples?
As far as I understand, there are maze generation algorithms that generate mazes procedurally - randomly or pseudo randomly using a seed value of some kind. The opposite of that would be making a maze manually by hand but that wouldn't equal to using an algorithm any longer so I'm a bit confused on this topic.
Any sources, links to examples are welcome.