3
$\begingroup$

I have one algorithm that generates a feasible solution to a linear programming problem. However, it is very likely that this is not a corner point. This makes it not suitable for direct use as an initial feasible solution for a bounded Simplex solver. How can I efficiently find a corner point from this solution that I can use?

$\endgroup$
  • 1
    $\begingroup$ You can try modifying its coordinates one by one until you get enough tight inequalities. Use the concept of slack just as in the simplex algorithm. $\endgroup$ – Yuval Filmus Jun 11 '13 at 16:26

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.