The problem is as follows:
There are several rectangles in the plane (they are not necessarily axis-aligned), how can we index them in such a way that given a point $p$ we can quickly locate the nearest rectangle from $p$? The distance from a point $p$ to a rectangle $R$ is defined as the Euclidean distance between $p$ and its nearest counterpart $q \in R$. If $p$ is inside the rectangle, then the distance is $0$.
Actually what I want is the distance between $p$ and its nearest rectangle, so if we can directly get this distance, it's even better.
The naive solution is to compute the distance between $p$ and each rectangle, however this is time consuming in my case, so I want to know if there exists such a data structure.
Edit:
These rectangles may intersect, and the total number is very likely less than 20 (typically around 5). It is trivial if we only want to know this minimal distance for a few points, linear scan will do the work. However when the number of such points becomes very large, the overall computation overhead cannot be ignored, that's why I want to quickly find the nearest rectangle.