Skip to main content
Search type Search syntax
Tags [tag]
Exact "words here"
Author user:1234
user:me (yours)
Score score:3 (3+)
score:0 (none)
Answers answers:3 (3+)
answers:0 (none)
isaccepted:yes
hasaccepted:no
inquestion:1234
Views views:250
Code code:"if (foo != bar)"
Sections title:apples
body:"apples oranges"
URL url:"*.example.com"
Saves in:saves
Status closed:yes
duplicate:no
migrated:no
wiki:no
Types is:question
is:answer
Exclude -[tag]
-apples
For more details on advanced search visit our help page
Results tagged with
Search options answers only not deleted user 2205

Randomness is a way to mathematically model uncertainty. We often assume to have access to some well-defined source of random numbers, or that input values or events follow some probability distribution.

3 votes
Accepted

Stochastical algorithm

If $n$ is a power of two, then you can simply determine the value $i$ by determine bit per bit in the binary representation. So if $n=8$ then you ask your source 3 times. Suppose you get as result $1, …
A.Schulz's user avatar
  • 12.3k
10 votes

Random sampling in a polygon

Triangulate the polygon Determine in which of the triangles the point should lie (weights triangle areas) Sample the point in the triangle as explained in this post
A.Schulz's user avatar
  • 12.3k
37 votes
Accepted

Uniform sampling from a simplex

Let us first assume that you want to sample within x + y + z = 1 0 ≤ x ≤ 1 0 ≤ y ≤ 1 0 ≤ z ≤ 1 This doesn't make quite a difference, since the sample point will still lie in your requested area wit …
A.Schulz's user avatar
  • 12.3k