The intuitive explanation why two-way DFA and NFA are not more powerful than DFA is that all these variations have finite memory. A non-deterministic or two-way automaton has more memory per state than a basic DFA, but as long as there's only a finite amount of memory, a fancy automaton is no more powerful than a DFA with perhaps more states.
A two-way DFA can retrace its steps, but it has no memory of it. When the automaton is at a certain position in the input, the only thing that encodes how it got there is the state, and it's taken from a finite state. So there's no way for the automaton to behave differently based on the position or the movement history.
Let's look a bit more precisely at how a DFA can simulate a two-way DFA, i.e. how the memory of a two-way DFA can be represented in a DFA. The states of a DFA represent all that is known about the input after reading a prefix of the input. Reading a word $uv$ can be decomposed into 1. reading $u$ from the initial state and 2. reading $v$ from the state reached after reading $u$. The information about the partial input $u$ that the DFA remembers is simply the state reached after reading $u$.
Before studying this for a 2DFA, let's do it for an NFA. An NFA reads its input sequentially from left to right like a DFA, but at each stage, any set of states of the NFA may potentially be reached. Thus, the information about a partial input that the NFA remembers is the set of reached states. There are at most $2^n$ sets of states in a world with $n$ states, and therefore an NFA with $n$ states can be simulated by a DFA with at most $2^n$ states. This is in fact a tight bound.
In an NFA with $n$ states, the amount of information in the system is encoded in the set of reachable states. Each new input character triggers a transition from a set of states to a new set of states. Since there are $2^n$ sets of states, an NFA can be converted to a DFA that recognizes the same language and that has at most $2^n$ states.
Let's now turn to a two-way DFA with $n$ states. After reading some input $u$, the 2DFA remembers what state it has reached. In addition, after reading more input, the 2DFA may backtrack into $u$ and, perhaps, come back out. We want to abstract $u$ away completely, so we need to count all the ways to backtrack into $u$ and come back. If the 2DFA ever backtracks into $u$, it may do so from any state $q$ amongst its $n$ states. When it comes back out, it will have reached some other state $q'$ (perhaps the same, it doesn't matter). The state $q'$ depends on $q$ and $u$, but it doesn't depend on what comes after $u$, since by definition $q'$ is the state reached after working through $u$ in a deterministic automaton. Therefore each prefix $u$ defines a mapping from $q$ to $q'$. The information stored in the 2DFA after processing $u$ consists of the initial exit state (which state is reached immediately after reaching the end of $u$) and the mapping from reentry state to subsequent exit state. (I don't claim that all mappings are possible.) There are $n$ initial exit states, and $n^n$ mappings of state to state. Thus the information in a 2DFA after processing some prefix consists of at most $n \times n^n$ different possibilities. This means that a 2DFA can be simulated by a DFA with at most $n \times n^n = n^{n+1}$ states.
The tight bound is in fact $n \times (n^n - (n-1)^n)$. I don't have an intuition for the second term.